Spells converted from other sources can use the following guidelines.
1 mana
- Direct damage spells
- Direct damage with minor or medium conditions
- Minor or medium conditions
- Minor transformations
- Cones, Lines, and Spheres emanating from the caster
2 mana
- Persistent damage with medium or major conditions
- Major conditions
- Cylinders, Spheres, and Walls
- Terrain creation (Bones of the Earth, Ice Spear, etc)
- Regeneration
- Transform yourself
- Summoning/Raise dead
3 mana
- AoE with major conditions
- Avoid falling to 0 with a damage burst attached
- Target effectively removed from battle for a short time period
4 mana
- Powerful spells like Clone, Antipathy, Feeblemind, Holy Aura, Maze, Mighty Fortress, Sympathy
5 mana
- Powerful, theme defining, spells
Converted spells
Old spell | New spell |
---|---|
Abi-Dalzim’s Horrid Wilting | Horrid Wilting |
Absorb Elements | — (Choose from elemental options such as Fiery Rebuke) |
Aganazzar’s Scorcher | Burning Hands |
Animal Shapes | Polymorph |
Antimagic Field | Antimagic Sphere |
Antipathy/Sympathy | — (Split to Antipathy and Sympathy) |
Arcane Eye | Seeing Eye |
Arcane Gate | Gate |
Arcane Lock | Knock/Lock |
Armor of Agathys | Winter’s Bite |
Arms of Hadar | Shadow Tendrils |
Ashardalon’s Stride | Striding and Springing |
Awaken | Awaken Plant |
Aura of Life | Protection from Death |
Banishing Smite | Banishment |
Beast Bond | Warg |
Beast Sense | Warg |
Beguiling Strike | Compelled Duel |
Bigby’s Hand | Force Hand |
Blinding Smite | Blinding Strike |
Blindness/Deafness | Obscure |
Booming Blade | — |
Branding Smite | Faerie Fire |
Cause Fear | Fear |
Charm Monster | Charm Creature |
Charm Person | Charm Creature |
Chill Touch | Grave Rot |
Chromatic Orb | — |
Circle of Death | Horrid Wilting |
Circle of Power | Holy Circle |
Conjure Animals | Call animal |
Conjure Barrage | Volley |
Conjure Celestial | Summon Celestial |
Conjure Elemental | — (Choose from elemental options such as Animate Flames, Animate Earth, etc) |
Conjure Fey | — |
Conjure Minor Elementals | — |
Cordon of Arrows | — |
Counterspell | Dampen Spell (augment) |
Create Bonfire | Produce Flame |
Create or Destroy Water | Rain |
Create Undead | Animate Dead |
Crown of Madness | Bloodlust |
Crusader’s Mantle | Daybreak Weapon |
Cure Wounds | Heal |
Danse Macabre | Animate Dead |
Dawn | Daylight (augment) |
Delayed Blast Fireball | Fireball (augment) |
Destructive Wave | — (See other spells like Consumptive Field or Corona of Light) |
Detect Poison and Disease | Detect Poison |
Disguise Self | Disguise |
Dimension Door | Teleport (augment) |
Divination | Commune |
Divine Favor | Daybreak Weapon |
Dominate Beast | Warg |
Dominate Monster | Mind Control |
Dominate Person | Mind Control |
Draconic Transformation | — (Warped Wings spell and spells for breath weapons already exist) |
Dragon’s Breath | — (Spells by Vayemniri or Dragon subclasses) |
Drawmij’s Instant Summons | Instant Summons |
Earth Tremor | Tremor |
Eldritch Blast | — (Too overpowering compared to other cantrips and doesn’t fit a Warlock’s flavor) |
Elemental Bane | — (Choose from elemental options such as Flame Bane) |
Elemental Weapon | — (Choose from elemental options such as Flaming Weapon) |
Enhance Ability | Bestial Transformation |
Ensnaring Strike | Ensnare |
Eyebite | — (See spells like Sleep, Fear, and spells in the Poison theme) |
Evard’s Black Tentacles | Black Tentacles |
Expeditious Retreat | Haste/Slow |
Far Step | Teleport (Continuous Teleport augment) |
Find Greater Steed | Find Steed (augment) |
Find Steed | Find Steed |
Find Traps | Danger Sense |
Fire Bolt | Produce Flame |
Fire Shield | Fiery Rebuke |
Fire Storm | Meteor Swarm |
Fizban’s Platinum Shield | — (Half cover as a spell isn’t a good design and Warding Bond/Absorb Pain are better spells. Protection spells exist for the resistances. Evasion feat exists for the Evasion feature which wouldn’t be a worthwhile spell on its own.) |
Flame Arrows | Flaming Weapon |
Flame Blade | Produce Flame |
Flame Strike | — (See spells in the Fire theme) |
Fly | Levitate (augment) |
Forcecage | Wall of Force |
Gate | Planar Portal |
Giant Insect | Call animal |
Globe of Invulnerability | Antimagic Sphere |
Grasping Vine | Entangle (augment) |
Greater Invisibility | Invisibility (augment) |
Greater Restoration | Restoration (augment) |
Green-Flame Blade | — |
Guardian of Nature | Bestial Transformation |
Guards and Wards | Forbiddance (augment) |
Guidance | Conviction |
Hallucinatory Terrain | Mirage |
Haste | Haste/Slow |
Healing Spirit | — (Spirit does not heal) |
Healing Word | Heal (augment) |
Hellish Rebuke | Fiery Rebuke |
Hex | — (Moved to a class feature) |
Hold Monster | Stasis |
Hold Person | Stasis |
Holy Weapon | Daybreak Weapon |
Hunger of Hadar | Darkness (Hungering Darkness augment) |
Hunter’s Mark | — (Moved to a class feature) |
Identify | Detect Magic |
Imprisonment | — (Split to Minimus Imprisonment, Slumbering Imprisonment, Earthen Imprisonment, Entangling Imprisonment, and Planar Imprisonment) |
Infernal Calling | Fiendish Calling |
Investiture of Flame | Burning Hands |
Investiture of Ice | Cone of Cold |
Investiture of Stone | Tremor |
Investiture of Wind | Gust of Wind |
Jump | Striding and Springing |
Knock | Knock/Lock |
Leomund’s Secret Chest | Secret Chest |
Leomund’s Tiny Hut | Tiny Hut |
Lesser Restoration | Restoration |
Lightning Arrow | Lightning Bolt |
Locate Animals or Plants | Locate Animals |
Locate Creature | Locate (augment) |
Locate Object | Locate |
Longstrider | Striding and Springing |
Mage Hand (the hand is invisible) | Minor Telekinesis |
Mage Hand | Minor Telekinesis |
Magic Circle | Hallow |
Magic Jar | Possess |
Magic Missile | Magic Missiles |
Magic Weapon | Force Weapon |
Major Image | Image (augment) |
Mass Cure Wounds | Mass Heal |
Mass Healing Word | Mass Heal |
Mass Polymorph | Polymorph |
Mass Suggestion | Suggestion |
Maximilian’s Earthen Grasp | Earthen Grasp |
Melf’s Acid Arrow | Acid Arrow |
Melf’s Minute Meteors | Minute Meteors |
Mind Blank | Psychic Fortress (augment) |
Mirage Arcane | Mirage |
Mislead | Invisibility (augment) |
Misty Step | Teleport |
Mordenkainen’s Faithful Hound | Faithful Hound |
Mordenkainen’s Magnificent Mansion | Magnificent Mansion |
Mordenkainen’s Private Sanctum | Private Sanctum |
Mordenkainen’s Sword | Force Sword |
Nathair’s Mischief | Mischief |
Nystul’s Magic Aura | Magic Aura |
Otiluke’s Freezing Sphere | Freezing Sphere |
Otiluke’s Resilient Sphere | Wall of Force |
Otto’s Irresistible Dance | Irresistible Dance |
Passwall | Stone Shape |
Phantasmal Killer | Terrifying Visage |
Power Word Heal | Heal (augment) |
Power Word Kill | — |
Power Word Stun | —Stasis |
Prayer of Healing | — |
Primordial Ward | — (Protection from Acid, Cold, Fire, Poison, the Storm) |
Programmed Illusion | Image (Programmed Image augment) |
Protection from Energy | — (Protection from Acid, Cold, Fire, Poison, the Storm) |
Psychic Scream | Mind Blast |
Raise Dead | Resurrection |
Rary’s Telepathic Bond | Telepathic Bond |
Raulothim’s Psychic Lance | — (There are plenty of spells in the Mind theme that do similar effects such as Mind Spike.) |
Ray of Frost | Frostbite |
Relentless Hex | Teleport |
Resistance | Conviction |
Rime’s Binding Ice | Frost Nova |
Sacred Flame | Sunray |
Scorching Ray | Scorching Bolts |
Scrying | Clairvoyance |
Searing Smite | Searing Strike |
See Invisibility | Seeing |
Seeming | Disguise |
Sequester | Nondetection (augment) |
Shadow of Moil | Shadow Tendrils |
Shapechange | Polymorph |
Shield | Force Shield |
Shocking Grasp | Shock |
Sickening Radiance | — |
Silence | — |
Silent Image | Image |
Skywrite | — (Whispering Wind covers it much better) |
Slow | Haste/Slow |
Snare | — |
Snilloc’s Snowball Swarm | Freezing Sphere |
Spider Climb | Climbing Claws |
Staggering Smite | — |
Steel Wind Strike | — |
Summon Greater Demon | Fiendish Calling |
Summon Lesser Demons | Fiendish Calling |
Summon Draconic Spirit | — (Spirit-type summons are not a good design that should exist.) |
Swift Quiver | — |
Symbol | — (Split to Symbol of Fear/Discord, Symbol of Sleep, Symbol of Death/Pain, Symbol of Insanity, Symbol of Stunning) |
Tasha’s Hideous Laughter | Hideous Laughter |
Telepathy | Telepathic Bond |
Teleport | Distant Teleport |
Tenser’s Floating Disk | Floating Disk |
Tenser’s Transformation | — (Spellcasters should not be able to transform in to fully functioning martials at will) |
Thunderous Smite | Thunderwave |
Tongues | Comprehend Languages (augment) |
Transport via Plants | Tree Stride |
True Polymorph | Polymorph (augment) |
True Resurrection | Resurrection (augment) |
True Seeing | Seeing (augment) |
Vampiric Touch | Life Drain |
Warding Bond | Absorb Pain |
Warding Wind | Control Winds |
Weird | Terrifying Visage |
Witch Bolt | — |
Word of Radiance | Radiance |
Wrathful Smite | Dreadful Strike |
Zone of Truth | Extort Truth (augment) |