concentration, 1 hour/mana
As two actions, you transform a creature that you can touch or see within 10 meters. The creature must succeed on a Will saving throw or be transformed into a harmless animal appropriate to the area for the duration. A shapechanger automatically succeeds on this saving throw.
The new form can be any animal whose challenge rating is 0. The target’s game statistics, including mental abilities, are replaced by the statistics of the chosen animal. It retains its personality.
The target assumes the health of its new form. When it reverts to its normal form, the creature returns to the amount of health it had before it transformed. If it reverts as a result of dropping to 0 health, any excess damage carries over to its normal form. As long as the excess damage doesn’t reduce the creature’s normal form to 0 health, it isn’t knocked unconscious.
The target is limited in the actions it can perform by the nature of its new form. It can’t speak, cast spells, or do anything else that requires hands or speech.
The target’s gear melds into the new form. The target can’t activate, use, wield, or otherwise benefit from any of its equipment.
A creature can repeat the saving throw once a minute, ending the effect on itself on a success.
Augment
You can target one additional creature for each additional mana expended. The creatures must be within 5 meters of each other when you target them. You can choose the same form or different ones for each target.
Permanent Polymorph. You can expend 3 additional mana and concentrate on this spell for 1 hour so the transformation becomes permanent.