As an action, you create a momentary circle of blades that sweep around you. Each creature within 1 meter of you must make a Reflex saving throw.
On a failure, it takes 1d6 piercing or slashing damage.
On a critical failure, it takes twice as much damage.
On a success, it takes half as much damage.
On a critical success, it takes no damage.
At higher levels
This spell’s damage increases by 1d6 when you reach 9th level (2d6) and 17th level (3d6).