As an action, you can frighten a creature that you can touch or see within 5 meters. The creature must make a Will saving throw.
On a failure, it takes 1d3 psychic damage and is frightened of you until the end of its next turn.
On a critical failure, it takes twice as much damage.
On a success, it takes half as much damage.
On a critical success, it takes no damage.
At higher levels
This spell’s damage increases by 1d3 when you reach 9th level (2d3) and 17th level (3d3).