As an action, your hand turns into a long, fleshy, whip that lashes out at a creature that you can touch or see within 5 meters. The creature must make a Reflex saving throw.
On a failure, it takes 1d6 piercing damage and is pulled 2 meters toward you if it is Medium or smaller.
On a critical failure, it takes twice as much damage and is pulled 4 meters toward you if it is Medium or smaller.
On a success, it takes half as much damage.
On a critical success, it takes no damage.
At higher levels
This spell’s damage increases by 1d6 and it can affect a creature of a larger size when you reach 9th level (2d6; Large) and 17th level (3d6; Huge).