As an action, you can release a volley of arrows that fall from the sky at a point you can see within 10 meters. Each creature in a cylinder centered on that point must make a Reflex saving throw.
On a failure, it takes damage equal to the stamina die + your maneuver ability.
On a critical failure, it takes twice as much damage.
Enhance
You can increase the damage for each additional stamina die expended.