Lizard
Tiny animal- Challenge
- STR
- −4
- DEX
- 0
- CON
- 0
- INT
- −5
- WIS
- −1
- CHA
- −4
- Fort
- +1
- Ref
- −1
- Will
- −3
Maneuvers. The lizard uses maneuvers (maneuver save Difficulty 9). It has 1 stamina die which is a d8 and regains its stamina die when it finishes a short or long rest. It knows the following maneuvers:
1 stamina die: spring attack, tear flesh
Actions (1)
Bite. Melee Weapon Attack: −4 to hit. Hit: 1 piercing damage.
Maneuvers
As an action, you can use the Dash action. If you move at least 3 meters straight toward a creature, you can make a melee weapon attack against it.
On a hit, add the stamina die to the attack’s damage.
On a critical hit, add twice as much damage.
On a miss by 4 or less, add half as much damage.
Enhance
You can increase the damage for each additional stamina die expended.
As an action, make a melee weapon attack with a natural weapon that deals piercing or slashing damage to cause jagged wounds that bleed.
On a hit, add the stamina die to the attack’s damage and the creature is bleeding 1.
On a critical hit, add twice as much damage.
On a miss by 4 or less, add half as much damage.
Enhance
You can increase the damage and bleeding level by 1 for each additional stamina die expended.