Flying Monkey

Flying Monkey

Small animal
Challenge

STR
−1
DEX
2
CON
0
INT
−3
WIS
1
CHA
−2

7
2d6
14
Fort
+0
Ref
+1
Will
+0

Speed 4 m., climb 4 m., fly 5 m.
Skills Perception +1 (12), Stealth +2 (13)

Maneuvers. The flying monkey uses maneuvers (maneuver save Difficulty 11). It has 1 stamina die which is a d8 and regains its stamina die when it finishes a short or long rest. It knows the following maneuvers:

1 stamina die: scurry, spring attack

Pack Tactics. The flying monkey has advantage on attacks made against a creature if at least one of the flying monkey’s allies is within 1 meter of the creature and the ally isn’t incapacitated.

Actions (1)

Bite. Melee Weapon Attack: +2 to hit. Hit: 4 (1d4 + 2) piercing damage.

Forest, Urbantoa

Maneuvers

As an action, you can use the Disengage action and the Dash action.

As an action, you can use the Dash action. If you move at least 3 meters straight toward a creature, you can make a melee weapon attack against it.

On a hit, add the stamina die to the attack’s damage.

On a critical hit, add twice as much damage.

On a miss by 4 or less, add half as much damage.

Enhance

You can increase the damage for each additional stamina die expended.